The Collectables

Command a crew of renegade soldiers and lead them into explosive combat with strategic precision inThe Collectables. In the latest blockbuster from award-winning developer Crytek, you’ll wage war in stunning 3D environments and seek to overthrow a ruthless army known only as “The Enemy”.

As the action reaches critical mass and the bad guys close in for the kill, you alone can unleash the individual talents of your rebel mercenaries and blow the enemy sky-high! Choose your favorite heroes, dust off your bazooka and get to the chopper – it’s time to let off some steam.

The Collectables – Game Features:

  • CUTTING-EDGE GRAPHICS. Discover the true power of your mobile device with groundbreaking 3D visuals that capture the intensity of battle.
  • EXPLOSIVE BATTLES. Fight your way through hordes of different enemy types – from standard grunts to powerful bosses – using intuitive controls to dominate the battlefield.
  • UPGRADE YOUR TROOPS. Before you head into battle, optimize your soldiers and skills using a collecting card system that unlocks stacks of new ways to obliterate the Enemy.
  • DEVASTATING SPECIAL ABILITIES. Use special action cards that expand your arsenal of destruction – Sentry guns, Molotov cocktails, Artillery strikes, and Adrenalin boosts are yours to command.
  • REWARDING GAMEPLAY. Earn rewards that give you a leg up on the competition as you advance and upgrade your troops into an unstoppable wrecking crew.

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Zombies Ate My Pizza Celebrates Launch of Open Beta With a Free Code Giveaway

After a successful Closed Beta test, global game publisher R2Games has announced that its latest browser title, action shooter Zombies Ate My Pizza, will be entering its Open Beta phase on March 20th. To celebrate the launch, the publisher will be hosting a free code giveaway on the game’s Facebook Page.

The Closed Beta test of the wacky, post-apocalyptic MMO will end on Wednesday, March 19th at 22:00 EDT, after which all current characters and accounts will be deleted. Feedback from users has been encouraged during the test in order to detect bugs and other issues, as well as to integrate players’ suggestions into the game and provide a better user experience.

As part of the Open Beta release celebration, Zombies Ate My Pizza will be hosting a free code giveaway on its Facebook Page. The first 100 fans who enter the giveaway will receive a code to redeem a ‘Zombie Survival Pack’, which will include gold, souls and other items.

The Open Beta phase for Zombies Ate My Pizza will go live on Thursday, March 20th at 10:00 EDT (7:00 PDT). For more information on the free code giveaway, visit the game’s official Facebook Page.

Zombies Ate My Pizza is a post-apocalyptic, MMO shooter with a side of snark. Players scorch their way through hordes of hungry zombies, complete piping-hot missions and blast bosses down to the crust… all to protect their pizza. Key features include 360 degrees of zombie-smashing action, Militia-exclusive dungeon events, Cross-Server Arena and a PvP Undead Tournament.

Cultures Northland

Create a thriving settlement with farms, bakeries, Potteries, Mason Shops, Schools, Armories and many more. Manage your settlement and its Settlers, erect new buildings, raw materials will roll in, finished goods will roll out so you can grow more people. Watch your people walk, eat, sleep, and talk to each other for entertainment. Couples marry. Babies are born, grow up, and are assigned careers of their own.Each person is a unique character who can be assigned a career. As they go about their careers, their skills improve. As their skills improve, new careers are opened to them. Stay out of the way of your enemies or attack them when you feel there is no other option.

Cultures: Northland follows the story of a wandering band of Vikings, guided by a quartet of heroes named Bjarni (son of the famous explorer Leif Ericsson), his lover Cyra, and their friends Hatchi and Sigurd. Hatchi soon finds that his homeland is overrun by enemies. As a result, he calls upon his friends for help. The game’s campaign is spread out over eight missions, and you can also play an additional eight stand-alone missions that are unrelated to the story.

Cultures Northland – Game Features:

  • 8 campaign Missions with several subquests and 8 single missions
  • 4 heroes that join forces to fight the final battle
  • Over 30 different occupational groups, updated job and skills systems
  • menus with different level of detail to fit each gamers needs and preferences
  • Highly detailed 3D environment
  • Extensive tutorial with step by step introduction into the game and its features
  • Improved AI (for the villagers as well as for other tribes)
  • 3 difficulty levels to make the game fun for everybody from beginners to experts
  • – Special effects like weather effects, fog, ghost units etc

Cultures Northland – Game Info:

  • $5.99
  • Released: Feb 26, 2014
  • Version: 1.0.0
  • Size: 335 MB
  • Language: German
  • Seller: Runesoft GmbH
  • © 2003-2014 Funatics Gmbh, iOS Version by Runesoft GmbH

Rated 9+ for the following:

  • Infrequent/Mild Cartoon or Fantasy Violence

Sweet Story

Sweet Story is a wonderful match-3 puzzle game on Facebook that provides casual and free fun. Featured a candy theme, the game conjures up a delicious world known as the sweet city which was destroyed by the army of gobblers. It’s up to you to help the gingerbread man restore the world to its former aroma by solving fun puzzles.

The game structure in Sweet Story is a combined play-and-rebuild pattern similar to that in Clockmaker, another match-3 puzzler released on Facebook several years ago. From the initial Gingerbread Man level, you play at unlocked buildings making matches of three or more candies to complete the specific level objective. By successful pass you win coins, Exp and three random building materials such as cups, hat, muffins, pies, recipe books, jellies and more as rewards. These ingredients are essential to unlock new buildings in the sweet city and so unlock new play fields as well as fresh tiles on them.

The match-3 puzzles play traditional. You swap adjacent tiles and make matches of at least three candies of the same color to pop them away. And you can create special bomb or Armageddon candies by bigger or special shapes of matches and match those candies to unleash great effects. Besides making great matches, you can also purchase several bonuses and skills directly in the shop for earned coins or CandyBucks, the premium currency.

Different power-ups enhance your performance variedly. But generally, they are all familiar for match-3 fans. Clear an entire column or row, blast away an area of tiles, clear the whole board, break all candies of a chosen color, freeze the time for seconds, show one possible move, remove icy and unwrap candies – none of them are never seen before, only that they are presented in unique art style. After you purchase a power-up item, you can see it in the skill tool bar beside the play field and can use it anytime during play. There is nuance between items of skill and bonus here, though. Bonus-based boosters are activated since purchase and effective for 24 hours while the skill items are for one-time use but without timer restriction.

Starting off with the Gingerbread, you need to restore tons of cute buildings from Blackberry Teabar to Waffle Town Hall to Donut xxx. Playing previously restored buildings give you the ingredients needed for the construction of new ones. That entails repetitive play at a structure.  Every building asks you to achieve a specific goal to pass – you may need to simply make 100 matches, remove 10 jellies or ice covering, or break 50 yellow/red/green candies, for instance. And every building in Sweet Story levels up independently challenging you to complete the same type but progressively difficult goal during replay.

In addition to level objectives, you will meanwhile get some open-style quests such as making 5 matches of 5 candies or arriving at Lv. 10 rewarding you with coins and Exp as well to further boost your level-up. Every time you hit the next level, you gain auto energy refill to the full and one CandyBuck (used to purchase powerful boosters and energy packs). With progression through levels you also get your energy bar expanded, though slowly, in terms of maximum.

Energy remains the pace-setter. Unlike many with the Life system, Sweet Story adopts the energy bar system, which leads to forced pause even faster. It costs at least 5 points of energy to play a match. So a maximum of 30 points won’t last long before it drains up. If you don’t want to wait, you can expend CandyBucks to buy energy packs for instant supply. Another way of gaining energy is asking friends to send five points of them as free gifts.

Sweet Story is full of cutesy and casual fun. It is a nice pick for short bursts of play. And with its ever expansive maps and new candy designs for higher levels, it is as fun in the marathon style play.

Source: http://www.mmohunter.com/sweet-story.html

Aura Kingdom

Aura Kingdom is an upcoming action-packed fantasy MMORPG developed by the creator of the Eden Eternal and brought to the public by Aeria Games, one leading publisher of free-to-play MMO games.

Aura Kingdom takes place in an anime-styled vast world rendered with detailed graphics and full of challenges with its dungeons, towers and other terrains. Players in the game can choose their own character/class out of eight initial options and thanks to the elaborate skill system, they can freely customize their avatar with the secondary weapon normally wielded by other classes and a motley of abilities that suit their combat style and allow for deeper strategies.

It provides fluid and fast-paced combat as players take on a variety of monsters and bosses in the environments and other rivals in the fierce competition. Moreover, the in-game companions also play their role in the engaging battles. Not only are they adorable yet ferocious pets in players’ side, these companions are more interactive with players as they fight alongside players, join with players to create great combos and even converse with masters in the journey about the past exploits and battles they experienced together.

Aura Kingdom made its debut at Otakon 2013 a few days ago with released trailer and basic information. It is scheduled to start its closed beta soon and interested players can sign up for it now. And it will be launched simultaneously in English and French, with more languages planned for future.

Glory of Gladiators Review

Glory of Gladiators is a free-to-play browser-based strategy RPG from Gamebox, the maker of Project Tank and DDTank2. It puts players in the role of a master of an ancient Roman gladiator training school and quests them with recruiting and training fighters and then sending them to compete with other gladiators in violent confrontations. Following story-driven quests, players can experience famous campaigns and encounter renowned gladiators, and even get the chance to recruit those figures in their own school.

Glory of Gladiators

The game highlights strategy in place of control or skill. Players need to discover potential fighters among slaves, criminals, captives, and volunteers before training them and honing their skills. With the coins earned through battles, players can purchase weapons to equip their strongest warriors.

However, even the strongest warriors won’t be victorious all the time. As players train their fighters, those fighters grow skilled and older. Only those powerful ones in their best years can stay undefeated in the arena.

Presented in detailed graphics, Glory of Gladiators features ARPG-style battle visuals where two warriors, displayed against a varying setting, fight against each other using their distinctive battle skills. Players every once in a while need to tap the skill button to unleash their gladiator’s attack.

Source: //http://www.dotmmo.com/glory-of-gladiators-18834.html

War of Mercenaries

War of Mercenaries is a brand new free real-time Strategy for multiplayer competition. Around fierce wars between rival corps, the game offers players the chance of pitching blood-thirty mercenaries and beasts against each other in one-on-one competition. Break through others’ defense while reinforce your own. War is on!

War of Mercenaries doesn’t provide a back story. Directly, it places you into the role of a Sire, who is highly anticipated to lead the nation into glory. If you have ever been the lord of a castle or king of an empire, you will find everything in this nation similar in the core in this land. Build the essential functional buildings, construct the resource producing facilities, set up defensive lines with walls, spikes and turrets, train army units, upgrade everything while unlocking new contents, and toughen up trained troops in various battlefields. The task on your shoulder is not changed. The final goal is to possess great military power and conquer the rest of the land while safeguarding your own castle.

For experienced veterans in the field of strategy, there is not anything brand new or innovative that they first experience. That said, you will still be able to capture the twists in some aspects that weigh in its identity and entire quality.

A mid-core strategy game, War of Mercenaries adopts a colorful palette instead of the oppressive dark tone to paint a cartoony world, pleasant and bustling. Even in your base, there seems not a moment of laziness but full of vigor – resources are produced in the houses; chosen units come out (at your order) of the hiring quarters gathering in the barrack to practice prowess; flags spread with the wind, pigeons circling the post. And when it comes to the battle scenes, it’s similarly packed with action and animation, but presented in a tenser atmosphere that suits war. You will see your soldiers charge forward, being killed with one arrow through heart or destroying enemy buildings with effort. There will be blood shed on the battlefield and blood stains left there. You can’t do anything about the casualty but can keep blood splatters out of sight with the stashing option.

In-game battles are in real-time. To fight a battle is not for the battle’s sake, it’s also an important source of gaining large amount of resources. Looted resources are not only helpful of supporting construction and upgrading but also provide another purpose for battles.

When under protection, you can only attack four NPC clans for resources and practice of deployment. With every attack you launched and succeeded, you activate a stronger and better defended castle of the same AI opponents. Initially, you can just send one soldier to win a battle (because there is not any defense), but you can’t since your 2nd try. That’s the uniqueness about the deployment and skills. In every match you have a count-down deployment time, during which you can send the reasonable number of units – not more than needed – to war, for the dispatched soldiers won’t come back even when they survived. So a good commander needs to know the advantages and disadvantages of each unit, the attack range of turrets and the best break-through point of a battle, and also ought to take the casualty into account. Once you are strong enough, you can challenge other real players beginning the evil-for-evil warfare.

War of Mercenaries offers satisfactory experience for newbs and veterans alike. It requires you to take some time constructing the base, but generously offers a lump sum of money – the hard currency – to give you an awesome start or momentum; it cuts off the alliance’s part in the warfare, but offers competitive battle which is fun and tactic-required of itself and also closely connected to the construction. From surface to the bone, it has done a good job. All it’s lack is a Sire – You!

For more details, Please read: http://www.mmohunter.com/war-of-mercenaries-is-online-now-with-2-5-million-monthly-active-users-currently.html